NOTE: Although they may work on certain platforms they are not to be used for anything other than debugging. ![]() To that end GameMaker: Studio provides you with a number of debug functions that will show messages and ask for input while in debug mode (or on a Windows target) but that will be ignored when compiled for other target modules due to the fact that these functions put the game in a closed loop until the input is resolved. ![]() Internet Explorer Debug MessageÄebugging Debugging This section deals with those functions supported for debug use only While making a game, it is often very important that you know certain details of the game mechanics at specific points in time, or to be able to input certain key values for some functions to test out different methods and ideas for your game. ![]() Code for window message: show_message ('Text'string+(variable)) Code to output to console: show_debug_message ('Text'string+(variable.
0 Comments
Leave a Reply. |